...Or in my case, currently-not-anymore-but-hopefully-again-soon glider pilot. Following up on Cody's post here, I want to add my own complaints and frustrations. We share most opinions regarding this, so in order to not repeat what he already said, I'll focus more on the glider related issues.
As a person holding a Private Pilot certificate in the US, it is right to assume that I have spent quite a bit of time in flight simulators over the course of time. So how does one relate the real world and real aircraft to the virtual world and an aircraft that is placed virtually anywhere? Continue reading to hear the first of my many cents! Continue reading "Frustrations of a Pilot When it Comes to Flight Sim (Part 1)"
The de Havilland Canada DHC-6 Twin Otter is a twin engine turboprop STOL plane - short takeoff & landing. Believe me, if you've never seen a "Twotter" land or take off, you've not really seen what STOL is about. And Aerosoft created a virtual representation of it, so I definitely needed to check it out.
My first thought: It's engines tend to catch on fire quickly if you're not careful...
If you've not spent enough money for flight sim things already and you're thinking: "What else can I buy for my setup to make it better?", then you may not even have considered VR an option yet. Well, you should, especially if X-Plane 11 - or whatever big next generation simulation may come - brings native support, and headsets get improved. For now however, there's FlyInside and the HTC Vive or Oculus Rift.
Disclaimer: I kept having issues with my specific setup and encountered many crashes; I'm blaming my FSX install with way too many addons for this, as others do not share my somewhat negative experience. Additionally, the FlyInside team has generously offered their help and are working with me to resolve these problems, therefore I'll focus on the other (great) things instead!
UPDATE: As I have posted here I did not experience the frequent crashes anymore since sometime in November '17.